Indie Game the movie showed
something interesting, it showed games that portrayed interesting stories while
under the guide of a casual experience such as super meat boy’s adventure to
get to the one person who understood him that would complete him. Or Braid
which shows the story of an alcoholic who losses his princess. This is a very interesting
trend as it goes counter games like angry birds or minecraft which have barely
any traces of story at all, and in the case of minecraft, leave the player to
create the story as they go.
I feel though that this trend is to
be expected as the designers do not just want to put out shovelware (aka apps
and games that have a single gimmick and no depth put on the market as quickly
as possible) and would prefer to put out stories that express what they are
feeling as individuals. You must keep in mind that the developers that make
indie games are risking everything, from their livelihood to their reputation
and ability to be hired again in the industry. With that in mind it becomes clear
that these game become the designers souls.
Also as per last classes discussion: http://finalfantasy.wikia.com/wiki/Potion_%28Energy_Drink%29
http://www.amazon.com/Fantasy-Potion-Elixir-Energy-Version/dp/B00330O39S/ref=sr_1_2?ie=UTF8&qid=1341688873&sr=8-2&keywords=final+fantasy+potion

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